Monday, 15 December 2014
DAY 46
Today I wanted to try and make the water/river sprite tile for Lilum city, so that it looks like the water is actually flowing, and not just standing still lifelessly. Ty found a useful website that simply creates .gif's using multiple images instead of creating it through game maker studio. Also, when a .gif is imported into game maker studio as a sprite, it automatically using the animation which is nice. I am going to try and make maybe 6 animation frames and repeat itself, which is not going to be that easy, I have to line all of them up and at the same time, create an animation. I took all class trying out different ways to do this like creating random flows of the water, which turned out not too good, as seen in the example below. So I am going to have to do this the hard way, making it flow, it will also look better.
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