Today I tried to create my own particle effect using my other particle code for the blood. All I basically did was change the shape of the effect to "explosion" and the color to color4, which I have no idea what it is. I tried that and remembered for some reason the particle effects aren't working for some reason. I think it is because of the depth of the objects and such, for instance most of my objects have a depth of like -1111111 because why not. After failing at that I went over to Ty and he gave a suggestion for creating a river or water, which I tried before and it did not turn out as planned at all. This time however, looked significantly better, though is not finished yet. I want to try and make it blend with the environment and make it more pixelly. I also will need to make it line up with itself using it as tiles.
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