Today there was nothing else for me to do at the moment other than going back to the save/load game functions. Now that I have the master collection version of Game Maker Studio, it was a newer version so I can now use the drag and drop, and code saving functionality. This was about 100 times easier than using the other method of saving which is awesome. All I had to do was create a save object in which it tells the game to save as "save01" when it is clicked acting as a checkpoint. Then I made the "load game" button load the "save01" when it was clicked. Also, for some reason every time I click Game Maker from the taskbar, it shows this message:
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