Today I followed along the article from last class, and used all the code, but it says there was an error in the code. Something like sprite_delete does not exist. So I moved on and came across a loading screen video. I was wondering how to make a custom load screen instead of: made with game maker studio. So I watched part of the video and it saw a bunch of steps to make the loading screen work and it would end up just slowing down my game. I found a video that makes the pause screen pop up in front of the room and still use objects. I used that and now whenever I run my game, it stops responding. The video is HERE.

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